Vtech v smile pocket game system
Replace the battery cover. Test the V-Smile to make sure the unit is working properly. Push the "On" button on the front of the unit. The power light should come one, indicating that the V-Smile is working. Check or replace the batteries if the light does not come on.
Connect the V-Smile learning system to the TV. Turn the V-Smile off. Locate the yellow, red and white cables attached to the back of the unit.
Plug the colored cables into the corresponding color video and audio input jacks of the TV. The V. Smile has stopped recognising cartridges on a regular basis. We have to blow into the cartridge dock, re-insert, and hope it works. If my kids have a choice they usually want to use the other system we have, especially my eight year old. The youngest 2. The games are spendy, and it goes through batteries faster than the other system as well.
If I had to pick I'd go with the other popular system, but since we have it we put it to good use. A very educational toy but it does not work for very long. My son has had it for about 4 years and has not played with it in about 2 years because none of the games work anymore. The games aren't cheap and neither was the system. I would only recommend this if the system has been through an overhaul and games are made to last. I am on the road a lot with me children because we all go to visit my parents a couple times a week and they live a few hours away.
It is very easy for my kids to get bored during the long drive so I like to buy them toys they can use in the car. This Vtech is a game I bought because it was interactive and it offered something different than books for my child to do. The game is nice because it is small so it is not a problem to carry it in the car. The batteries are very easy to replace and the compartment is child proof. I like the different games I am able to get for this game.
It also has a good sized screen and it is not hard for the kids to see the graphics. I wish the game was cheaper because it cost me a lot of money to purchase. Also, the individual games that you insert into the console are expensive too. I like the game because it plays in color so that makes it better for younger kids to use. The device is large enough that little hands with limited fine motor skills can manipulate the keys.
The games are easy to understand and don't require much adult help. The games are all clearly labeled with appropriate age groups on them and all are educational. Reconnect the power and the system should start up properly.
Improper connections between the television and the V. Smile are most likely the cause of sound problems. The red cord is the audio cord, so unplug this cord and plug it back in. When the joystick does not work, the system may just need to reboot to accept the joystick. Unplug the joystick, turn off the system, plug the joystick back in, and then restart the system. Many consumers have reported problems with the V. Smile power supply. If you experience trouble starting up the system and none of the troubleshooting above seems to help, you may have a power supply problem.
VTech has not released any official word on why this problem occurs, so it is usually left up to you to try to fix this error. VTech has the advantage in number and diversity of available accessories such as SmartBooks and Art Studio, where as LeapFrog's Leapster accessories are generally focused on portability options such as batteries and cases.
Smile family in general is more focused on TV connectability, while the Leapster family is more focused on the handheld, portable systems, but both VTech and LeapFrog have moved to compete with one another on both fronts. Leapster systems and games tend to be slightly more expensive than V. Smile games.
The Leapster does have an age range for some games that reaches up to age 11, which is territory more for the V. Flash than the V. Noteworthy is that both LeapFrog and VTech continue to sell previous generation handhelds at a reduced price compared to the Leapster 2 and the New Improved V. Smile PC Pal variant console and Smart Keyboard accessory faces direct competition with LeapFrog's ClickStart educational computer offering, and indirect competition with various toy educational laptops and low cost desktop PCs with children software and child-friendly accessories installed.
While the V. Smile SmartBook console may face competition from the Sega Pico due to the similarity of the concepts, the Sega Pico has not been available outside Japan for a long time. Rough comparisons in technological capability with the V. Smile consoles in terms of graphics and sound can be made to Nintendo's SNES console or Game Boy Advance systems, thus generally the console is technologically comparable to most fourth or fifth generation consoles despite being released in the seventh generation era of gaming consoles.
Smile systems in general are offered for a fraction of the price of those consoles when they were new, and the V.
Smile systems were designed specifically for children with a focus on education. Durability and quality of plastics and other components of the V. Smile systems is in-line with expectations given the low cost of the devices. Replacement game system hardware can often be bought for less than the cost of a single game on dedicated current generation console game systems from Sony, Microsoft or Nintendo on the market.
Several games were released in different countries, and as a result of the console being aimed at younger children who might not know English, they were translated into their respective languages. The games also have a suggested age range on the box, that sometimes changes depending on which country it was released in. The Console and its games were sometimes distributed by different companies, such as Concentra in Portugal, and Giochi Preziosi in Italy.
Some V. Smile games were re-released with V. Motion functionality, while some were exclusive to the system, and others were never upgraded. The cartridges are light purple in color, but there are others; ones that work with accessories are bright yellow, V. Smile SmartBook games are red, and transparent dark purple cartridges, which came with several bundles of the special edition console in different games.
Motion cartridges are a rounded top with a hole in the shape od a "V" and are orange in color. Smile Baby product, marketed for ages nine months to three years, does not meet the claims that it helps with early childhood development or education in any way, stating that children ages 0 to 2 years do not understand what is going on on a TV screen. On October 17, AAP's Council on Communications and media released a report titled Media Use by Children Younger than 2 Years concluded that "the educational merit of media for children younger than two years remains unproven despite the fact that three-quarters of the top selling infant videos make explicit or implicit educational claims," and further found that media viewing by children under 2 years of age can have a negative effect on language development.
Video game and technology critics are also quick to discount Vtech's line of products, including V. Smile ages 3—6 , V.
Smile Baby ages 9m—3 , V. Flash ages 6—36 , V. Smile Pocket ages 3—8 , and V.
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