Download medieval 2 patch 1.2


















If it happens in a second then something is wrong. Also, make sure the unpacker is in toolsunpacker. Some regions have the patch installing the unpacker in a different part of your M2TW folder. Quoted from Unpacker Readme: NOTE: Due to a timestamp check, the following unpacked files will cause the game to crash and must be deleted before the game is launched:.

They are not kidding. Delete them. If you don't, you will get an unspecified error every time you go into a battle and CTD.

The readme gives you all the info you need to get the game to read the files but there is an easier way:. In your main Medieval 2 Total War folder, open preferences. Then save and close the file. Right click on the icon of preferences. From there check the box next to read only and click apply. This will stop the game changing the file to the original content after one run. You have to run from a batch file for that but it does allow mods to work. There is a known issue when trying to run the unpacker in Windows XP and you get an error saying that a.

I hope this guide has been of use to you and will help you in using the unpacker the patch. Any suggestions, criticisms, or improvements please don't hesitate to post in the thread on the forums. Medieval II: Total War, is an undeniably. Installing patch 1. All-new factions from the New World are also now fully playable, including the Aztecs, Apaches, and Mayans. Direct massive battles featuring up to 10, bloodthirsty troops on epic 3D battlefields, while presiding over some of the greatest.

Dj Tech , views. Medieval 2 Total War movie 1 - Duration: Installing Patch 1. Using the unpacker. Now, pay close attention to this bit, or your game will crash every time you go into a battle.

The readme gives you all the info you need to get the game to read the files but there is an easier way: In your main Medieval 2 Total War folder, open preferences. Mythic Commodore has the answers: There are two solutions, both of which seem to work fine.

Copy all of the. Why run the unpacker When you install Medieval 2:Total War from the game dvd's, many of the game files are compressed or packed in order to save on hard disc space.

The Raid 3 Full Movie Download. Element Manager Download. AI does not deploy outside of enemy gates. Improved Siege AI. Cavalry can now charge a spearman army. General's bodyguard unit now marches correctly outside castles. AI now effectively assaults 2nd tier of a Fortress. Sallying AI army now reacts properly to being assaulted from 2 sides Attacking Siege AI concentrates on taking the settlement rather than chasing down units outside the settlement.

Generals are now more effective at chasing down routing units. Enemy AI reacts to being bombarded with Trebuchets while inside a settlement. Siege AI now more difficult to defeat if player places missile units outside the walls. AI controls it units more effectively in a Citadel AI artillery more decisive in its positioning Remaining AI army now advances to use siege equipment AI Cavalry can now flank a Spear Wall AI now responds to missiles when sieging settlements AI now crosses bridges to attack AI responds more quickly to gates that have been opened by Spies while sieging.

Attacking Cavalry Defending units can no-longer enter a siege tower as soon as it docks with the walls Mechanics Mouse Cursor position now updates when scrolling with the arrow keys. Assassination exploit fixed. Mission 'Reinforce Region' now functions correctly Attacking an enemy army from inside a sieged settlement no-longer causes the enemy to lose all built siege equipment Fixed two family members brothers with the exact same name Rudder event now triggers at the correct time When an enemy sallies and is defeated you no-longer have to wait for the timer to run out in-order to win.

Assassin mechanics tweaked Mercenary recruitment tweaked Diplomatic Information scroll updates correctly. Camera does not show the underneath of a bridge when General is killed on the bridge Controls Drag Deploy functionality tweaked RTS camera functionality tweaked Graphics Princess character now greyed out upon death on Family tree Venice battlemap ambient building placement tweaked Fixed issue with trees disappearing when panning camera Added paths to doorways in Southern European Large City Added paths to doorways in Southern European City Fixed minor lighting issue in Southern European City Fixed misaligned platforms in Southern European Large Town Tweaked Crusade Army banner Fixed texture gaps and unwelded verts on Middle Eastern Huge City buildings.

Fixed incorrect Tower Path in Mesoamerican City Fixed path through wall in Mesoamerican City Wall Fixed floating buildings above the battle map in Aztec Gold Scenario Fixed floating spikes in Mountain Redoubt scenario Added correct image for Paladin ancillary Fixed grey reinforcement area that states that 'This army cannot fight in night battles' even though the current battle is not a night battle.

Fixed officers not animating while riding Removed trees in the water in The Battle of Otumba. Deployment Units can no-longer be deployed on inaccessible sections of wall Fixed deployment issues with Southern European Wooden Castle on either side of the main gate. Units no-longer deployable in buildings in Mesoamerican City Collision Ballista collision improved Southern European Citadel gate collision improved Middle Eastern Gatehouse collision improved Issues with units getting pushed into areas that can't be deployed into.

You can run the Battle Editor in two ways: 1. Run Medieval2. As a result you must ignore the Alpha channel setting in the application. Leaves Fleet speech now triggered correctly.



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